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​MINGYUAN CHEN

GAME ENGINEER & GAME DESIGNER

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ABOUT ME

Dynamic software engineer and game development professional with experience in cross-functional collaboration, participating in complex SDLC processes and utilizing object-oriented programming to design effective software solutions. Continually exceeds expectations through an impressive work ethic and words well with people at all levels of the organization.

Graduated from Chongqing University of Posts and Telecommunications in 2020, then worked at a web game company in China for a year. I want to pursue my AAA game development dream by traveling to the United States and enrolling in the graduate program of EAE (University of Utah). Learning professional pipeline of game development and game engineer knowledge.

Feel free to reach out by sending an email or a phone call if you want to know my skills. Also, stay comfortable when roaming around my site.

EDUCATION

Master of Entertainment Arts & Engineering

​University of Utah

09. 2021 - Prensent

Bachelor of Computer Science and Technology

​Chongqing University of Posts and Telecommunications

09. 2016 - 06. 2020

SKILLS

  • Player Analysis & Overcoming High-Value Obstacles

  • Unit Testing, Functional Testing & Integration Testing

  • Quality Assurance & Data Management

  • Process Improvements & Creative Problem Solving

  • Fluent in English & Mandarin

  • C++ , C# , C, & AS3 Programming Languages

  • Unreal & Unity Expertise

  • Git, Perforce, PureMVC, Jira & Miro

  • Technical Project Management

  • Adaptable, Team Oriented & Self-Motivated

Contact

LET'S PLAY!

FEEL FREE TO CONTACT ME FOR FUTURE WORK AND PARTNERSHIPS

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