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MarsInvader

This game supplies a buzz for kinetic players, as the shuttle flies over a sprawling landscape, dropping cars at its same velocity onto hostile turrets. The cherry on top is a relaxing, gentle victory landing.

My role: Game Engineer & Game Designer

Engine: HTML5

Date: 10.01.2021 - 10.21.2021

My Work

  • Use the graphic library to draw the land map;

  • Add collision to the map and the ship;

  • Create UI and score system;

  • Create Enemy AI and generate missiles;

  • Add an audio system.

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